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March 7, 2011 by Andrew Block

Short - CGWiki
May 19, 2010 . Thus the full name of the official product was Kinetix 3D Studio MAX. . Ray- tracing in the Scanline renderer via Raytrace materials and maps developed . The core of the program was largely rewritten to allow better . a new IK system,; QuadMenus context menus and a unified . Autodesk 3ds Max 2008 .
http://wiki.cgsociety.org/index.php/3ds_Max_History

AnandTech - Intel Xeon 7460: Six Cores to Bulldoze Opteron
Sep 23, 2008 . 3ds Max 2008 was no different, and in fact it was even worse: . The scanline renderer is the fastest for our ray-traced images, but it was not able to . 6 core quad vs 4 core quad by duploxxx on Saturday, September 27, 2008 .
http://www.anandtech.com/show/2625/4

AnandTech.com - AMD's Six-Core Opteron 2435
Jun 1, 2009 . Despite the fact that the 45 nm Quad-core Opteron was the best server CPU at . Operating System: Windows 2008 Enterprise RTM (64 bit) . All tests were done with 3ds max's default scanline renderer, SSE enabled and .
http://www.anandtech.com/print/2774

Steps to remove Symantec Endpoint Protection 11 WITHOUT knowing the uninstall password:

  1. Click on Start -> Run (or Window Key + R if you don’t have the Run menu item)
  2. Scanline Renderer » 3D Speed Machine
    3D Studio Max Scanline Renderer . Scanline Renderer Version . Cores: Clock Speed: GHz. Memory: GB. Add/Edit Benchmarks. slr. Results: . 2008 32 Bit, 2008 64 bit, 2009 32 bit SP1, 2009 64 bit SP1, 2009 Design 32 Bit SP1 . Celeron M, CeleronDual-Core, Core 2 Duo, Core 2 Extreme, Core 2 Quad, Core 2 Solo .
    http://3dspeedmachine.com/benchmarks/render-times/3d-studio-max/scanline-renderer/

  3. mental ray batch render only using 2 of my 16 cores?! : MAYA
    Feb 1, 2011 . Anyway, I have Maya 2011 on a Mac Pro 2x 2.4GHz Quad core Intel . in the render window, my activity monitor shows all cores maxed out...deep joy. . I have also stopped using scanline rendering and have been using .
    http://forums.creativecow.net/thread/61/861818

  4. How to make MAX use 2 cores? - Area :: Discussions
    What i tried to do to make MAX use all the 100% while rendering: Launched 2 . Dual Quad Core 2.66GHz. 12Gb RAM . 3ds Max: 7.5, 8, 9, 2008, 2009, 2010 . 1st bump on both core was default scanline renderer 2nd bump .
    http://area.autodesk.com/forum/autodesk-3ds-max/3ds-max-through-2008/how-to-make-max-use-2-cores/

  5. # of Cores used - Area :: Discussions
    Scanline rendering uses all 4 cores. Playing the . 3ds Max: 7.5, 8, 9, 2008, 2009, 2010 . is it worth going for the full quad core or is 2 enough?
    https://area.autodesk.com/forum/autodesk-3ds-max/3ds-max-through-2008/-of-cores-used/

    :)

Once More With Feeling - YouTube
Enjoy a 422 frame animation, rendered in 3ds max through default scanline render, which took 30 minutes to render, t... . Uploaded by TheDarkAlly on Dec 28, 2008 . render, which took 30 minutes to render, through a quad core processor.
http://www.youtube.com/watch?v=E9c-2-oFUMA

3DLinks.com - Ultimate 3D Links - 3D Information : Render Farms :
Added: 02-Nov-2008, Clicks: 3630, Rating: 4 . We support 3ds Max Scan Line, 3ds Max Mental Ray, V-Ray for 3ds Max and V-Ray for Sketchup. . 3ds Max/ Vray Render Farm for only $3.00 per hour on 90 x Q6600 Quad Core render nodes.
http://www.3dlinks.com/links.cfm?categoryid=5&order=catrating&subcategoryid=64

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  1. Atul Sharan says:

    Mental Ray: THE fatal ERROR - AUGI
    Mental Ray: THE fatal ERROR 3ds Max - mental ray. . 2008-08-29, 04:59 PM . I 'm running a Xeon quad core 4gb ram xp professional 32-bit. . Try turning off the scanline option in the rendering options and see if that helps.
    http://forums.augi.com/showthread.php?p=1098333

       0 likes

  2. Max2008 MR Render Size Limit???
    Dec 17, 2007 . I have found a problem when rendering large images in Max2008 using . Scanline doesn't do it at the same resolution, it just had "Error . I am running a distributed bucket rendering system with two quad core 3.73 GHZ .
    http://forum.mentalimages.com/showthread.php?4444-Max2008-MR-Render-Size-Limit

       0 likes

  3. Slame says:

    Coding Horror: Real-Time Raytracing
    Mar 10, 2008 . Intel's new quad core is out and the efficiency using the same CPU clock rate is about 30% higher. . Renderman isn't really a Raytracer or a scanline renderer. . Ray Tracing and Gaming - 1 Year Later (Jan 2008) . combine them all efficiently with clever use of min and max on the raytrace parameter.
    http://www.codinghorror.com/blog/2008/03/real-time-raytracing.html

       0 likes

  4. AntiVirus says:

    Nice tweak for the password! THANKS!

       0 likes

  5. Steven Rose says:

    News Renderfarm - REBUS Render Farm Service, 1000 CPUs, 3.9 ...
    These 140 XEON Quad-Core processors represent the best Intel CPUs currently on the market. . Autodesk 3ds Max with Vray, Mental Ray, Final Render, Scanline and . August 1st 2008: REBUSfarm reaches a total capacity of 2500GHz .
    http://www.rebusfarm.com/newsflash_en.html

       0 likes

  6. G.I Rendering Techniques in 3Ds Max
    Jul 14, 2010 . Heh, I was just searching for 3D Max rendering tutorials and thought “I wonder if . 4gb ram and quadcore 2.5ghz – but it totally stops when i put in vraylights … . but i have a littl prob. with the scanline renderer, i put the same .
    http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/gi-rendering-techniques-in-3ds-max/

    :)

    3DLinks.com - Ultimate 3D Links - 3D Information : Render Farms :
    We support 3ds Max Scan Line, 3ds Max Mental Ray, V-Ray for 3ds Max and V- Ray for . 100% automated render farm for 3ds 2008, VRay, Maya, and more! . 3ds Max/Vray Render Farm for only $3.00 per hour on 90 x Q6600 Quad Core .
    http://www.3dlinks.com/links.cfm?categoryid=5&subcategoryid=64&order=linktitleZ

       0 likes

  7. dursten135 says:

    I found another method here (Also registry hack)

    heard she was sniffing feet

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  8. Matt says:

    I never leave a comment… but this helped soooo much! THANK YOU!!!!!

       1 likes

  9. Quad core versus dual 6 core render question - MacRumors Forums
    Join Date: Jul 2008 . We were talking about his computer, which is one quad core processor. . plug into Maya such as Maxwell and Fry will render nearly linearly even with virtual cores. . Maya's own (scanline, vector etc.
    http://forums.macrumors.com/showthread.php?t=931693

       0 likes

  10. Matt, Zishbu:

    AnandTech - Bulldozer for Servers: Testing AMD's "Interlagos ...
    Nov 15, 2011 . As the Scanline renderer is limited to 16 threads, we chose the iray . We used the 64-bit version of 3ds Max 2008 on 64-bit Windows . My 2600k refuses to ramp up clocks while previewing video in a video editor even though a core is pegged at . My old quad Phenom 2.2ghz did the exact same thing!
    http://www.anandtech.com/Show/Index/5058?cPage=5&all=False&sort=0&page=11&slug=amds-opteron-interlagos-6200

       0 likes

  11. Chris says:

    AnandTech - Sixteen Cores, Four Sockets
    by Johan De Gelas on 6/17/2008 1:00:00 AM . 3DS Max 2008 . All tests were done with 3dsmax's default scanline renderer, SSE enabled, and we rendered . Although the quad Opteron 8356 does a little better here, the advantage over the .
    http://www.anandtech.com/show/2550/9

       0 likes

  12. Osep says:

    View topic - Looking for a good software for rendered animations ...
    Feb 13, 2009 . Brodie: Top SketchUcator: Posts: 1272: Joined: Mon Mar 10, 2008 10:33 pm . That´s why some people ignore MAX´s scanline renderer and buy Vray for MAX, so you . Will Kerky take advantage of a quad-core machine?
    http://www.forums.sketchucation.com/viewtopic.php?p=134906

       0 likes

  13. Springs, Coils, and Bolts – Replicating a 3D Max Render in Cinema ...
    Mar 15, 2012 . In this tutorial, we will try to recreate this render by Robert Hirsch. . 3DS Max default render engine is (as far as i know) scanline renderer. and . I would love to see a way to use a video card with CUDA cores (not chips lol) to . 580 or would you need a $ 3000 Quadtro or Tesla to see any real difference?
    http://greyscalegorilla.com/blog/2012/03/springs-coils-and-bolts-replicating-a-3d-max-render-in-cinema-4d/

    :)

    Rendering [Archive] - MyMentalray Forum
    MyMentalray Forum > mental ray for 3ds Max > Rendering . New WIP.... problems with rendering performance on Dual Quad-core Xeons · Preparing for final rendering. . Raytrace Acceleration · Quad Cores and Max 2008 · Background image no exposure · SSS . Z depth from mental ray aliased.from scanline crisp. why?
    http://www.mymentalray.com/forum/archive/index.php/f-22.html

       0 likes

  14. 3dsmax rendering benchmark - Page 27 - {E}vermotion - Forum
    Jul 8, 2009 . Page 27- 3dsmax rendering benchmark HARDWARE. . processor: 2 x Intel Quad-Core Xeon E5405 - LGA771 Socket - L2 12 MB ( 2 x 6MB ) . 3dsmax version: 2008 . 3ds Max 2009 x32 2min 21s . Maxwell, Mentalray, Vray, Brazil, finalRender, Scanline, Turtle, Others, fryrender, LIGHTING, TEXTURES / .
    http://www.evermotion.org/vbulletin/showthread.php?t=46777&page=27

       0 likes

  15. Alok says:

    3ds Max Tutorial One Simple Facial Animation
    3ds Max Tutorial One Simple Facial Animation on WN Network delivers the . realtime realistic head and a good rigging without too much polys (all quads). . Reorder; Duration: 2:51; Published: 05 Dec 2008; Uploaded: 13 Sep 2011 . Scanline rendering : The default rendering method in 3DS Max is scanline rendering.
    http://wn.com/3ds_Max_Tutorial_One_Simple_Facial_Animation

       0 likes

  16. bimal singh says:

    LA-UR-
    we evaluated the rendering performance of multi-core CPU and. GPU-based . replacing the OpenGL scan line renderer in VTK with the . 4 quad core. 0.7. 1.2 .
    http://viz.lanl.gov/publication/paper/27.pdf

       0 likes

  17. Jackie says:

    mrProxy Grass
    May 12, 2009 . I switched to BSP2 - max 2009 - 32-bit / XP. No FG . I had a little better luck by turning off scanline rendering. . http://3dsmaxrendering.blogspot.com/2008/05/ ultimate-mental-ray-grass-shader.html . spes: vista business, intel quad core 2ghz 64bit bus, 4gb ram, quadro fx2700 512mb RAM max2009 .
    http://www.mrmaterials.com/jeffs-blog/101-mrproxy-grass.html

       0 likes

  18. Thanks man, it worked perfectly :]

       0 likes

  19. News Renderfarm - REBUS Render Farm Service, 1000 CPUs, 3.9 ...
    Die 140 XEON Quad-Core-Prozessoren stellen das Beste dar, was Intel zur Zeit zu bieten hat. . Autodesk 3ds Max mit Vray, Mental Ray, Final Render, Scanline sowie . 01.08.2008 Rebusfarm erreicht eine Gesamtleistung von 2500 GHz .
    http://www.rebusfarm.de/newsflash_de.html

    :)

       0 likes

  20. bimal singh – maybe you could elaborate so we can help you figure it out, instead of being a prick?

       0 likes

  21. 3ds Max - SplineZone.com
    Creëer in minder tijd oogverblindende 3D met Autodesk 3ds Max. . reflectie enzovoorts) kan op basis van de standaard ScanLine renderer of Mental Ray.
    http://www.splinezone.com/Producten/3dsMax/tabid/119/Default.aspx

    :)

       0 likes

  22. r9guy says:

    error dialog “unable to delete value”

    3DMax - Net Rendering with big servers ?: 3dmax, 3dsmax, net
    Oct 15, 2009 . Hi, I have a team of designers using 3dmax 2008 to render images, . This server is a Xeon Quad Core 2.5Ghz, 4GB memory, and doesn't . If they are using the default scanline renderer, you ask backburner to break the image into strips. . You can do this either from the 3ds Max interface, or with the small .
    http://www.experts-exchange.com/Programming/Game/3D/3D_Studio/Q_24817011.html

       0 likes

  23. AntiSymantec says:

    Bimal – Its user error, don’t be retarded and it will work

    RPC and Distributed bucket rendering - Area :: Discussions
    xtreme; Posted: 25 July 2008 05:09 PM. Total Posts: 362; Joined: 27 February 2007 01:53 PM. does anyone here use RPC content and are able to render via distributed . 3ds Max Design 2010/11/12, 64bit, Boxx technologies, dual quad core 2.8, nvidia . to backburner, and render with “Split Scanlines” backburner option.
    http://area.autodesk.com/forum/autodesk-3ds-max/autodesk-3ds-max--3ds-max-design-2009/rpc-and-distributed-bucket-rendering/

       0 likes

  24. AnandTech - Sixteen Cores, Four Sockets
    by Johan De Gelas on 6/17/2008 1:00:00 AM . 3DS Max 2008 . All tests were done with 3dsmax's default scanline renderer, SSE enabled, and we rendered . Although the quad Opteron 8356 does a little better here, the advantage over the .
    http://www.anandtech.com/show/2550/9

       0 likes

  25. ToM says:

    RPC and Distributed bucket rendering - Area :: Discussions
    xtreme; Posted: 25 July 2008 05:09 PM. Total Posts: 362; Joined: 27 February 2007 01:53 PM. does anyone here use RPC content and are able to render via distributed . 3ds Max Design 2010/11/12, 64bit, Boxx technologies, dual quad core 2.8, nvidia . to backburner, and render with “Split Scanlines” backburner option.
    http://area.autodesk.com/forum/autodesk-3ds-max/autodesk-3ds-max--3ds-max-design-2009/rpc-and-distributed-bucket-rendering/

       0 likes

  26. mike says:

    thanks, worked like a charm

       0 likes

  27. chancinater says:

    NYC 3D Studio Max User Group: News
    Jun 21, 2009 . Review: Scott Onstott's 3ds Max – Viz for Architects. Source: Core Members; Posted by: John; Topic: Product Review, Training. by John .
    http://www.3dsny.com/mug_news/new_item072709_001.html

       0 likes

  28. Worked for me too, thanks a lot!

       0 likes

  29. Siddharth says:

    Ray Tracing as a Parallel Problem
    Also how does it compare to Cloud-Cluster Based Rendering, lets have a glimpse. . that of typical scan line rendering methods, but at a greater computational cost. . Intel has always been a driver of Ray-tracing algorithms since 2008, where they . on an Intel® Xeon® processor-based server using four quad-core CPUs.
    https://sites.google.com/site/raytracingasaparallelproblem/

       0 likes

  30. nonthpravit says:

    [Other] 3D Studio Max Collection (2011) (New link)
    Autodesk 3D Studio Max 2008 32bit 64bit . Ray-tracing in the Scanline renderer via Raytrace materials and maps . QuadMenus context menus and a unified ActionItems UI customization system, . Core code optimizations leading to .
    http://www.malianteocristiano.com/foros/f30/other-3d-studio-max-47348/

       0 likes

  31. Siddharth — awesome!

       0 likes

  32. Mari says:

    iXBT Labs - x64 CPU Performance Testing Methodology - Page 2 ...
    Jun 17, 2008 . Tests in 3ds max 9 and Maya 2008 meet these requirements, the . not use the built-in renderer of 3ds max (scanline) :), we risked "improving" the . for multiprocessing: our testbed with a quad-core CPU was loaded only by .
    http://ixbtlabs.com/articles3/cpu/method-2008-3-0-p2.html

       0 likes

  33. Speechless says:

    Hey! Thank you soo much!!! You don’t know how long I’ve been trying to uninstall Symantec, and this way worked amazingly well! Thanks so much!

       0 likes

  34. sss13 says:

    Thanx a lot!

       0 likes

  35. Jenny says:

    Workstations, Old vs. New: Real World Performance Over The Years ...
    Mar 4, 2009 . As a designer, I use Autodesk's 3ds Max (currently in its 2009 . testing both 32- bit and 64-bit rendering with the default Scanline renderer and the . That's an even greater margin of increase than from my 2004 system to my 2008 system! . My 1 year old Core 2 Duo (quad core) may not be the latest and .
    http://www.geek.com/articles/chips/workstations-old-vs-new-real-world-performance-over-the-years-2009034/

       0 likes

  36. Marius Lund says:

    CG Persia » 2008 » February
    Nuke is a powerful compositing application that delivers unparalleled speed, an efficient multi-channel scanline rendering engine, and a first-class feature set .
    http://cgpersia.com/2008/02

    :)

       0 likes

  37. Sankar says:

    Speeding Up Large-Scale Geospatial Polygon Rasterization on ...
    Massively parallel GPGPU computing: Hundreds of GPU cores in a GPU card. Nvidia GTX480 (03/2010): 480 . Step 2: from scan-line segments to quadtrees .
    http://hpdgis.cigi.uiuc.edu/hpdgis11/html/ppt/HPDGIS11_Zhang.ppt

       0 likes

  38. Powered By At Least 70 Hamsters | Rock, Paper, Shotgun
    By Alec Meer on January 4th, 2008 at 4:45 pm. . 01/04/2008 at 20:50 Max says: My current machine consists of an AMD Phenom 9600+ Quad-core CPU which . a piece of data/material to get rendered/made, on average 600 units of work have . that they'll share the job, scan-line by scan-line for your display resolution .
    http://www.rockpapershotgun.com/2008/01/04/powered-by-at-least-70-hamsters/

       1 likes

  39. Timon says:

    Hey Andrew!

    Architecture Student New Computer Help [Archive] - MacRumors Forums
    **Let me say, however, that I will not be using 3ds Max a whole lot, so take into . I was going to suggest the quad core mac pro. . I use CS3, maya 2008/9, rhino 4 beta, maxwell render, and form-z on osx natively . about one day for a very basic illumination with scanline rendering. we would put these "do .
    http://forums.macrumors.com/archive/index.php/t-705937.html

    Mental Ray: THE fatal ERROR
    Aug 29, 2008 . (Max Design 2009) This error hit me recently with a large scene I'm trying to render. I know its a memory issue, but I can't solve the problem...I'm running a Xeon quad core 4gb ram xp professional 32-bit. . 2008-08-29, 04:59 PM #1 . Try turning off the scanline option in the rendering options and see if that .
    http://forums.augi.com/showthread.php?86321-Mental-Ray-THE-fatal-ERROR

    :(

    Scalable Link Interface - Wikipedia, the free encyclopedia
    The name SLI was first used by 3dfx under the full name Scan-Line Interleave, which . 2.1 Two GPUs on one PCI-E slot; 2.2 Quad SLI; 2.3 3-Way SLI; 2.4 Quadro Plex . Both cards are given the same part of the 3D scene to render, but effectively half of the . In March 2008, NVIDIA released the GeForce 9800 GX2 GPU.
    http://en.wikipedia.org/wiki/Scalable_Link_Interface

    THANKS ALOT!
    timon

       0 likes

  40. Mark says:

    v ray bedroom Interior animation (3D MAX) - YouTube
    I have made this video using software 3d max and vray plugin. . Uploaded by jimaxjimax on Dec 4, 2008 . how long d u think rendering realistic 10 minutes? movie? . 1 month in single quad? core....if more machine..no problem. . Interior scanline render1 by Kyo3D 2010by Kyo3D6003 views · 3DS Max Vray Tutorial .
    http://www.youtube.com/watch?v=cpXLNScKvkE

    So what I think happened that made it work right when I was about to give up is this:

    telecharger [Other] 3D Studio Max Collection (2011) (New link ...
    1 day ago . Autodesk 3D Studio Max 2008 32bit 64bit . Ray-tracing in the Scanline renderer via Raytrace materials and maps developed by Blur Studio's .
    http://www.bestliens.com/showthread.php?771084-Other-3D-Studio-Max-Collection-(2011)-(New-link)

    LORbLOG
    February 28th 2008 . Each shot is unique and very interesting to solve and render. . I'm sure I'll be using mental ray for some things as well as the scanline when the . Monday brought my new computer, a 64bit dual quad core Boxx8300 . . hunting down a single object from the old rig that would crash Max on reset, fixed.
    http://www.lotsofrobots.com/lorlog/LorLog_FS.htm

    cebas PSD Manager | 3ds Max Plugins | 3d & Visual FX Software ...
    You can now readjust nearly everything in the rendering with Adobe . Promise, QLogic, Quad Software, RE:Vision Effects, Red Giant, SilhouetteFX . 3ds Max Design 2009-2012 (32-bit and 64-bit) or; Autodesk VIZ 2008 . Compatible with all renderers that support 3ds Max render elements (optimized for Scanline, mental .
    http://www.motionmedia.com/cebas-PSD-Manager-p/cebaspsdm.htm

    3DLinks.com - Ultimate 3D Links - 3D Information : Render Farms :
    Dec 22, 2010 . Renderburo creates render and 3D animation for projects with software: . We support 3ds Max Scan Line, 3ds Max Mental Ray, V-Ray for 3ds Max and . 3ds Max/Vray Render Farm for only $3.00 per hour on 90 x Q6600 Quad Core render nodes. Max 9 and Max 2008 supported, along with VRay 1.5 SP1 .
    http://www.3dlinks.com/links.cfm?categoryid=5&subcategoryid=64&order=dateadded

    Open Discussion [Archive] - MyMentalray Forum
    MyMentalray Forum > mental ray for 3ds Max > Open Discussion . Max 9, sun&sky, and "Fast Rasterizer (rapid scanline)" motion blur issue . The Nisus Effect · MR environments · QuadCore RenderFarm · Max 2008 . My first rendering job.
    http://www.mymentalray.com/forum/archive/index.php/f-19.html

    Thank you sir for freeing me from the grip of death of that parasite!

       0 likes

  41. 3ds Max Work In Progress
    Time to model this: 12 hours Time to render : 26 hours - on Quad core AMD Processor . 3DS Max 2008 Lamborghini Reventon Coupe Work In Progress . Scanline rendering : The default rendering method in 3DS Max is scanline rendering.
    http://wn.com/3ds_Max_work_in_progress

    :)

       0 likes

  42. Daniel says:

    Hi Andrew

    NEWbie ..please help. Interior rendering - Area :: Discussions
    Autodesk 3ds Max . rickkremer; Posted: 09 January 2008 01:37 PM . I was hopeing to get some opinions from those gurus out there on Max 2008. . common tab and the lower rollout has a “render assigner” there instead of scanline, you . 3ds Max Design 2010/11/12, 64bit, Boxx technologies, dual quad core 2.8, nvidia .
    https://area.autodesk.com/forum/autodesk-3ds-max/3ds-max-through-2008/newbie-please-help-interior-rendering/page-last/

    Thanks!!

       0 likes

  43. Perfect! Thanks so much!

       0 likes

  44. frustrated says:

    A Stereoscopic Volume Rendered Brain Atlas
    Received: June 12th, 2008; Accepted: August 21st, 2008; Published: August 26th , 2008 . Isosurfaces consist of a surface with a hollow core and do not render inner . It was decided to allow a maximum opacity value of .3 for all segmented regions because higher values cause individual scanlines to become visible in the .
    http://www.brains-minds-media.org/archive/1512/bmm1512.pdf

       0 likes

  45. frustrated says:

    LuxRender • View topic - A game engine...
    Feb 12, 2010 . Posts: 3431: Joined: Sat Apr 19, 2008 11:04 pm: Location: Italy. Top . I mean ray tracing can be done realtime but what about others, like scanline rendering etc. . Did it run fast enough for gaming (lets say >25Hz on a Quad-Core with . LuxMax (Autodesk 3Ds Max Exporter), SU2LUX (SketchUp Exporter) .
    http://www.luxrender.net/forum/viewtopic.php?f=17&t=3488

       0 likes

  46. Ricardo says:

    Free 3ds max photometric light to download at PTF
    Autodesk 3ds Max provides a comprehensive, integrated 3D modeling animation . . Rain, Inc. Home page: www.erain.com; Last updated: March 28th, 2008 . Penguin is a conceptual, sketch and cartoon, non-photometric scan line renderer. . samsung free download gt s5233a edge quad band free games download .
    http://ptf.com/3ds/3ds+max+photometric+light/

       0 likes

  47. Tim says:

    445 › GFXworld.WS - Graphic stuff daily
    DVD contains two complete architectural scenes (for 3d studio max) with all the . kettle and much more) compatible with 3ds max 2008 or higher and many others. . This course will explore topics such as using various render nodes to create . great animation and a realisticcomposite in this hard core hands-on course.
    http://www.gfxworld.ws/index.php?ACT=19&mbr=445

       0 likes

  48. cedric says:

    Official Thuban Reviews - CPUs - CPU-Components
    Apr 27, 2010 . I would like to see 3DS Max done with Mental Ray instead of the scanline renderer though, . If you want any rendering the smart choice would be the 1055T and . Every last game is at a super high res (past 1680x1050) and max . While some of the more expensive Intels quadcore processors can keep .
    http://www.tomshardware.com/forum/280964-28-official-thuban-reviews


    Merci.

       0 likes

  49. davisbr says:

    ImageMagick
    Transparency: render portions of an image invisible. . the 1.2e-12 max. abs. relative error version for Q64 as well as Q32. . offered by the dual and quad- core processor technologies. . Fix problem reading 10-bit grayscale DPX images when scanline length is . 2008-12-31 6.4.8-4 Amartyo Banerjee" < at > gmail...> .
    http://www.ohloh.net/p/imagemagick

    Gradient-based Interpolation and Sampling for Real-time Rendering ...
    T. Igarashi, N. Max, and F. Sillion . We present a real-time rendering algorithm for inhomogeneous, single scattering . Journal compilation c 2008 The Eurographics Association and Blackwell . quad of all intersection circles in the slice is then rendered, . The core data structure is a . and scanline a-buffer techniques.
    http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.165.1648&rep=rep1&type=pdf

    Killzone 2: Not Even "Coming Close" To Maxing Out PS3 SPUs ...
    Dec 5, 2008 . "It's incredible to see huge levels and see the deferred rendering and note that . Friday, December 05, 2008 @ 2:48:57 PM . been done before and very radical even compared to the quad core from Intel. . usually higher than that of typical scanline rendering methods, but at a greater computational cost.
    http://www.psxextreme.com/ps3-news/4238.html

    Is AfterFX CS4 optimized for OSX/Inetl i7 yet? : Adobe After Effects
    Jan 31, 2010 . If you get a quad-core machine, it will use four physical cores with . http:// arstechnica.com/hardware/reviews/2008/11/nehalem-launch-review.ars/1. . AE's renderer is frame-based; it is not a scanline or bucket renderer. . these 4 :" non-virtual"cores ( with the maximum compliment of 16GB Rack oRAM ) .
    http://forums.creativecow.net/thread/2/971912

    Gradient-based Interpolation and Sampling for Real-Time ...
    We present a real-time rendering algorithm for inhomogeneous, sin- gle scattering media . medium [Max 1986; Narasimhan and Nayar 2003; Biri et al. 2006;. Sun et al. . from which we compute Lx. The bounding quad of all intersection circles in the slice . and Cg shaders. The core data structure is a renderable 3D grid .
    http://www.kunzhou.net/2008/MSR-TR-2008-51.pdf

    Perfect.

    Thanks very much!!!!!

       0 likes

  50. Brad Smith says:

    Coherent Out-of-Core Point-Based Global Illumination
    additional 4 minutes 18 seconds to build the out-of-core octree, resulting in 27 million octree nodes. . example, rendering Figure 5c uses 927 million points, which . octrees (and quadtrees) in graphics and elsewhere. . determines the maximum possible depth, but this depth is . scan-line order. . 08-01, Pixar, 2008.
    http://www.tabellion.org/et/paper11/OutOfCorePBGI.pdf

       2 likes

  51. Landscape Plugins
    Aug 15, 2009 . Using: AutoCAD 2009; Join Date: Jun 2008; Location: Tartarus; Posts: 749 . Asus P6T; CPU: Intel Core I7 920 Overclocked 3.20 Ghz Quad Core; RAM: . If you're using Max 2010 you can use the new Mental Ray proxy . The trees look pretty good up close and render times are still pretty reasonable.
    http://www.cadtutor.net/forum/showthread.php?39246-Landscape-Plugins

    says:

    Andrew,

    3Ds Max 6 Fundamentals
    Leading 3ds max trainerTed Boardmancovers every core technique and skill for making . Limited preview - 2008 . The Fundamentals of Scanline Rendering .
    http://books.google.com/books/about/3Ds_Max_6_Fundamentals.html?id=1UCz1ZZ4obUC

    Colored Smoke 3ds Max
    Reorder; Duration: 0:22; Published: 20 Sep 2008; Uploaded: 01 Oct 2011 . Hardware: 1.7GB Ram i5 Quad core intel processor 250 mb graphics card Ram . Scanline rendering : The default rendering method in 3DS Max is scanline .
    http://wn.com/Colored_Smoke_3ds_Max

    Engine | VizWorld.com - Part 2
    Invisibility Visualized: New Software For Rendering Cloaked Objects . SplutterFish releases Brazil 2.1 Rendering System for 3ds Max . but a few new features such as Fresnel Texmaps in scanline rendering make it something to check out. . 3 families of compilers: Microsoft Visual C + + 2005/2008, Intel Compiler 10.1 .
    http://www.vizworld.com/tag/engine/page/2/

       0 likes

  52. Flair says:

    With Igor Zanic and Naiad in Belgrade! Naiad/Max workflow. | Hristo ...
    Oct 23, 2011 . The machine was a recent i7 quadcore, nothing spectacular. After that, the native Naiad EMP cache was converted to PRT, and sent to Max .
    http://velevfx.com/2011/10/23/with-igor-zanic-and-naiad-in-belgrade/

    January 2008 - HD For Indies
    Jan 1, 2008 . Top 10 Movie Cities 2008 / MM's eighth annual countdown of the best places to . This helps those with existing blade servers/render farms that may have . - 1280x720 @ 24p still max (hardware limitation w/H.264) . -two quad core 2.8 GHz stock box ships in 1-2 days (with standard ATI 2600 HD card) .
    http://www.hdforindies.com/archivedarticles/2008_01_01_archived_article.html

       0 likes

  53. Flair says:

    DiagSplit: Parallel, Crack-free, Adaptive Tessellation for ...
    Unlike modern GPUs, micropolygon renderers compute surface ap- pearance at . tion is taken to be the maximum of the two opposing edge factors, scaled by . patch. Approximation schemes [Loop and Schaefer 2008] can be . largest of these quads. . We parallelized DIAGSPLIT on a multi-core CPU to better under- .
    http://graphics.stanford.edu/papers/diagsplit/diagSplitPaper.pdf

       1 likes

  54. Anup Vishwakarma says:

    EXPERIMENTAL VALIDATION OF 3DS MAX DESIGN 2009 AND ...
    accessed December 2008). . order of 6 to 12 seconds on a 2 Quad Core Xeon . Scanline. Enable: Off. Rendering. Algorithms. Raytracing. Enable: On. Max .
    http://www.ibpsa.org/proceedings/BS2009/BS09_1514_1521.pdf

       0 likes

  55. Padiamon says:

    Prime Focus calls for Krakatoa Beta Testers « Fired By Design
    Jun 23, 2010. a new Retina display, Apple's new A5X chip with quad-core graphics, . July 2009, June 2009, May 2009, April 2009, February 2008 . with other Autodesk 3ds Max renderers including Default Scanline, V-Ray and Brazil.
    http://www.firedbydesign.com/4666/prime-focus-calls-for-krakatoa-beta-testers/

       0 likes

  56. Vladimir says:

    Brecht's easter egg surprise: Modernizing shading and rendering ...
    May 17, 2011 . I have read the maximum problem with using the card is the accessing to . My attempt: Windows XP 32 - Dual core - 2Gb ram - 200 passes - render time: half an hour . I do have the Microsoft Visual C++ 2008 SP1 Redistributable . found BI to be slower at most things compared to Max's scanline renderer, .
    http://blenderartists.org/forum/archive/index.php/t-216113-p-8.html?s=77ee979b91245ecc36d8a75838ce6b12

       2 likes

  57. Lance says:

    Investigation into Pipelines and Asset creation for Unreal Engine 3 ...
    (2008). Growth of gaming in 2007 far outpaces movies, music. Available: . The Intel Core 2 Quad Q6600 is 2 Intel Core 2 Duo E6600's in a single chip, however . Model a low poly base mesh in 3ds Max or Maya which is then exported as on . He then uses light tracer advanced lighting solution and scanline renderer to .
    http://staffs.academia.edu/KaneForrester/Papers/93110/Investigation_into_Pipelines_and_Asset_creation_for_Unreal_Engine_3

    :)

       0 likes

  58. Deepak says:

    Parallel Volume Rendering on the IBM Blue Gene/P
    Parallel ray casting volume rendering is implemented and tested on an IBM Blue Gene distributed memory . Graphics and Visualization (2008) . maximum data size that can be processed in-core. . associated compiler directives concerning quad-word data . example, the final image can be divided into n scan lines or .
    http://www.mcs.anl.gov/uploads/cels/papers/P1475.pdf


    Cheers….

       0 likes

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vray 1.5 3dsmax 2008 Download » eSoft.in Downloads
Results 1 - 20 . vray 1.5 3dsmax 2008 eSoft.in Downloads Direct Download, Torrent Download, . 3D Alcohol Bottles 3dsmax, VRay, Mental Ray, Scanline, textures, materials, . 3ds Max Vray Render Workshop | English | 1.9GB. Tags: . Recommended system specification: Intel Core Duo with 4GB of RAM, and 64bit system.
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3D Studio Max Collection 2011 x86/ENG/ISO » Free Download from ...
Jan 12, 2012 . Autodesk 3D Studio Max 2008 32bit 64bit . Ray-tracing in the Scanline renderer via Raytrace materials and maps developed by Blur Studio's .
http://www.ahcnena.net/software/372979-3d-studio-max-collection-2011-x86engiso.html

Intel Core 2 Duo - Test - BeHardware
Jun 22, 2006 . 20 stages (Willamette and Northwood cores), for a maximum . the P6 the innovations introduced by the desktop Netburst (quad-pumped bus, SSE2). . For 3D-studio max we used a rendering via the 3Ds internal engine (scanline). . a new architecture for 2008, Nehalem, and another for 2010, Gesher.
http://www.behardware.com/art/imprimer/623/